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    LightFykki

    Drachen Herz (Otaku Eternal) | Posted 11/29/11 | Reply

    @:

    Ideas are ideas, it doesn't have to mean that they are bad. And yours definitely are not. I have seen similar games and I know how much they are respected and played. (like pokemon snap)
    That combination with real life might be a little hard with current technology, but it is still manageable to do something like that. I see no problem at with that idea, good one. :)

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    LightFykki

    Drachen Herz (Otaku Eternal) | Posted 11/29/11 | Reply

    @:

    Chocobo is indeed the right way to spell it, but I probably wrote it differently in this post. I fixed that with latter reviews.^^
    Thank you. :)
    Still that is good and I am sure that you enjoy playing in that way. Hehe, I know how it can be with watching an opening every time. I also used to do that with several RPGs (like Suikoden V). It never gets boring because you don't watch that often, only when you open and go to play it. :3
    Yup, final boss was quite different and unexpected. It actually is more different and interesting than from the original NES version, where it basically has only one or rarely two attacks.