Games Jukebox - Fighters Destiny

I know what the box art says, just the European boxart is boring and name changes are pretty common in localisations.

Released in 1998, Fighters Destiny was an unusual take on the fighting game genre as it uses a points system based on whether you Knockdown, Counter, Timeout, Ringout, Throwdown or Special Move which if you see Olympic Martial Arts is similar to that scoring system where better move execution scores higher points. You can also learn new moves in the master mode and even fight a Cow.

It's development title was "Struggle Hard"

Pros
Fantastic music.
Learning new techniques gives the game more depth.
Joker is the most intense opponent you'll ever fight.
Mechanics work surprisingly well.
Some of the specials are incredible.

Cons
Very unimaginative fighter roster.
You'll be punished very quickly for trying the easy method every time.
The sequel made no innovations and has an even worse fighter roster.
No story modes or endings.

Verdict
With a bit more care it would've succeeded, where it lacks is it's poorly designed characters apart from Ushi the Cow, Joker and Master. Also I would love to see the concept of learning new moves come back in fighting games.

End