Hey! Welcome to Anime Fans World! Basically, this is a world where people gather to share and talk about a different anime each month. You can ask to be added to the posters list. Feel free to post anything that you feel is related to that anime. And remember to have fun doing it! And this is my oc, Kaia. She loves to comment on the stuff I say.

Kaia: Hi everyone! i'm so excited! I can't wait to start!

Jack

The one who meets Ginta early in his adventure and after the boy helps him beat the Rugelu Brothers, a pair of werewolves that were terrorizing Jack's home to claim the farm's vegetables, he and Ginta becomes best friends. Loud-mouthed and clumsy, Jack is the weakest of Team MÄR (though he is still on par with a knight), however not by any means the least resolute, if not the most: he never misses a chance on training to get stronger, first not to be a burden to others, and second, to avenge the death of his father Jake—a former soldier of the Cross Guard—who died in the first War Game at the hand of one Zodiac Knight, Weasel. He also has a hopeless crush on every cute girl he can lay his eyes on, especially Snow and Dorothy, despite how cruelly they treat him. Eventually, his luck with females changes as he gains former Rook Pano as his girlfriend. He is a user of plant/earth-type ÄRMs.
Battle Scoop/Battle Shovel: Also called the Earth Scoop, a Weapon ÄRM that Jack's Dad left for him that can also be used as a weapon. The ÄRM's typically horrendously weak, it is afterward upgraded by Dorothy with magic stones.
Earth Wave: Using the power of the magic stones, Jack's Battle Shovel sends out a small earthquake towards his opponent.
Earth Beans: Jack scatters several small beans on the ground and uses his Battle Shovel to make them instantly grow into giant vines to snare his enemies.
Magic Mushrooms/Funky Fungi: Jack spreads spores onto his enemy that quickly sprout into mushrooms. These mushrooms then emit hallucinogens into his enemy, causing them to see illusions. The hallucinations, depending on the person, will differ. If the person is optimistic then the hallucinations won't be as bad for someone with a pessimistic personality.
Beans Shield: Jack uses his Battle Shovel to instantly grow a giant, hollow bean that he can then hide inside to avoid attacks.
Beans Shield Version 2: This was first shown in his fight with Vidar, Jack uses one half of the Beans Shield as a portable shield to defend with.
Mehitos: From beneath the ground, this cephalotus Guardian bursts forth to Jack's summon and, under his commands, consumes all adversaries.
Poof(Will 'o Wisp Fire): Using a ruby-engraved ring Guardian ÄRM as a medium, Jack calls to his side a flame-haired cheery midget donning Arabian clothes and when the order for destruction is issued, it will practically reduce everything to ashes with its flame.
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Snow

Snow is the princess and only heir to Lestava and is the counter part of Koyuki. Lestava is the capital of MÄR Heaven. Snow has a VERY BIG crush on Ginta, so she is easily jealous of the times when Dorothy rubs on Ginta, kisses him all over the face, or jumps on him. Anytime Snow gets jealous you can see giant flames cover her, Ed usually panics right about then. At first look, Snow seems like a helpless 14 year old princess, but her true self is an incredibly strong, loud, easily annoyed, scary, and completely strange girl. Due to her appearance many people misjudge her and go easy on her only to find themselves beaten to a bloody pulp. Only her good friends seem to know of her true personality. Snow uses Ice ÄRM to fight and protect.

Healing Angel (Holy ÄRM): This ÄRM takes a lot of Magical Power out of the user, but it can heal any wound.
Ice Sword (Ice Nature ÄRM): A sword made of ice that united to Snow's hand also it is very sharp making it perfect for hand to hand combat.
Ice Earth (Ice Nature ÄRM): This is the ÄRM that Snow used to seal herself and it can create blocks of ice to throw at enemies.
Yuki-Chan (Ice Guardian ÄRM): This is Snow's first Guardian ÄRM and friend that she can use for many different uses like to protect her, to multiply, and to drop heavily on people.
Undine (Water Guardian ÄRM): Snow's second Guardian. Undine has a calm and kind personality. She follows the users commands. She knows what to do in the worst conditions. With her water element she can do many fearful things.
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Babbo

The only known ÄRM in MÄR-Heaven with a human soul—which is actually the magic kingdom Caldia's former Elder's, and therefore the only one able to talk without being activated. The Team's emblem can be seen upon looking at Babbo at a downward angle.
Babbo's Versions

Version 1-A: Hammer ÄRM; 1-B: Dagger ÄRM

Ginta's fist and Babbo merge together to create a metal ball (hammer) or a dagger. In this mode Babbo can telepathically communicate with Ginta. This version is mainly used for close range fighting.

Version 2: Bubble Launcher

Babbo turns into a gun with which Ginta can fire exploding bubbles that look like Babbo. Ginta uses this for long range fighting or as cover.

Version 3: Gargoyle

Gargoyle takes a lot of magical power to use. Babbo turns into a giant Gargoyle creature that levitates above the ground on a giant crystal and holds a ring in his mouth. He can use the ring to fire a strong beam but it uses a lot of magical power . Because this version is a guardian ÄRM, Ginta can't move when he uses it, but it also is very dangerous; if he is reckless with it, Ginta's spirit energy will be crushed. It was first sighted in the underground lake defeating Girom, and blasting a way out for lost souls of an old ship to escape.

Version 4: Alice

Babbo turns into an angelic female Holy ÄRM that uses healing magic, which is effective for counter-attack and protection against Darkness ÄRMs. Babbo is embarrassed after the transformation. Ginta first used it in the battle with Kannochi. He attempts to use it to undo the curses placed on Ed/Alan and Alviss. It is successful for Ed and Allan but fails for Alviss. Nanashi and Jack think Alice is beautiful.

Version 5: Cushion Jelly

Babbo turns into a giant pudding that covers Ginta entirely and absorbs all physically destructive attacks used by the enemy. The one drawback is that this move will render Ginta motionless. He first used this ability during his second battle with Girom during the War Games.

Version 6: Puss in Boots

Babbo turns into a giant fish-wielding Puss in Boots, gaining immense speed and the ability to use other ÄRMs. He first uses this ability during his final fight with Phantom.

Version 7: Union

A spell that reunites the separated. Ginta uses it to return his fathers conciousness back into his body.

Version 8: Reverse Gate Keeper Clown (manga only)

Babbo transforms into an exact replica of the Gate Keeper Clown allowing a certain number of people, determined by the dice roll of the Gate Keeper, to go into the real world from MÄR-Heaven. Ginta and his dad meet up with Koyuki and return home.

Version 8: Omega Gargoyle (anime only)

This is the same form of Version 3: Gargoyle but is made to get stronger with the hopes and dreams with every person in Mar-Heaven. In the anime's end, Ginta finds another Gate-Keeper Clown in a shop.
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Ginta Toramizu

The main character of the series. A fun-loving, care-free boy who uses Babbo as his ÄRM. Being originally from another world (Earth) he was originally weak and nerdy (a stereotypical otaku) until he arrived in MÄR-Heaven, where he gained superior physical ability (and clear vision without his glasses), and his path happened to coincide with that of the ÄRM of legend Babbo.
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New Anime!: M�R

MÄR (MÄR, Meru), which stands for Märchen Awakens Romance, is a manga series created by mangaka Nobuyuki Anzai. The television anime based on the series is titled MÄR Heaven (MÄR -メルヘヴン-, MÄR -Meru Hevun-). MÄR is characterised by fairy tale motifs running throughout the series, Märchen being itself the German word for "fairy tale". A sequel to MÄR, entitled MÄR Omega, was announced in September 2006. However, it is not being written and illustrated by Nobuyuki Anzai, but by Kōichiro Hoshino.

Plot:

Ginta Toramizu is a 14-year old junior high student who is portrayed as a typical video game geek and underachieving student. One day and without warning, he finds himself summoned to the mysterious world of MÄR-Heaven, which he has only seen before in his dreams. In this fairy tale world, Ginta's physical weakness is replaced with superior physical strength as well as incredible stamina and endurance. However, it is not long before Ginta finds out that the world of MÄR-Heaven is not as peaceful as it seems, as he is attacked by thieves wishing to steal Babbo. Upon meeting Alviss, the person who summoned him using a ÄRM known as the Gate Keeper Clown, he learns of the sinister 'Chess Pieces' who six years ago tried to take over MÄR-Heaven. Alviss reveals he did so in order to gain assistance from a 'other-worlder' in the upcoming war, as was done in the previous war. Gaining both allies and enemies, the series follows Ginta as he opposes the Chess Pieces and their undead leader Phantom.
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