Hey! Welcome to Anime Fans World! Basically, this is a world where people gather to share and talk about a different anime each month. You can ask to be added to the posters list. Feel free to post anything that you feel is related to that anime. And remember to have fun doing it! And this is my oc, Kaia. She loves to comment on the stuff I say.

Kaia: Hi everyone! i'm so excited! I can't wait to start!

Anime Randomness!: MAR

Check out what I found for this month's anime!:
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Jack: (Turn into a bird in a cage) Pi?
Ginta : (Shocked) J-Jack?
Belle: (Laughing)You can't get out right? (Laughing)
Alviss: (To Belle) Belle.
Belle : (Stop laughing)
Alviss: (To Ginta) My name is Alviss. As you've guessed, i'm the one who called to to this world. Nice to meet you.
Ginta: Alviss, you're the one who called me to this world. That's means, you're the one who makes my dreams come true! I have to thank you! But, before that, i have something to ask to you. Why you do that to Jack?
Jack: Pi! Pi! Pi!
Belle: Quiet! Dont' say 'Pi! Pi!'
Ginta: Return him to normal please.
Alviss: (Stare at Ginta and then Babbo) Babbo..
Babbo: What? Staring at someone you've just met.
Alviss: The gamble.. may have failed..
Ginta and Babbo: Huh?
Alviss: Guardian ÄRM, 13 Totem Pole!
Jack: Pii!
Belle: (Laughing)
Ginta: Wow.. What a nice view!
Babbo: G-G-G-GINTA! This is not the time for saying that!
Alviss: Do you even realize what you've done?
Ginta: HUH? TRY TALKING A LITTLE LOUDER!
Alviss: I'm asking you about that ÄRM! (Ginta and Babbo looking each other)
Ginta: Huh? I don't know! I just got here! Besides, if it's about Babbo, he doesn't even have memories from the past! And, let me down!
Alviss: (Snap fingers)
Ginta and Babbo: (Falling down screaming)

Ian: (to Alan) Gig's up, fido.

Koyuki: My dreams are kind of like, an ongoing story, like a good TV show or something.

Nanashi

Nanashi was found by Galian in the middle of nowhere, lying alone and nearly dead due to a nasty wound in his stomach. After he was revived by him and taken to the bandit Guild of Luberia, it turned out he had no memory of his past or even his name, and thus Galian named him Nanashi (nameless). Galian would later betray Nanashi, joining the Chess Pieces and leaving him in charge of Luberia after erasing his memory of him. Nanashi's main goal is to track down the Chess Piece responsible for wiping out Luberia (Peta) and avenge his slain allies. Though through all his seriousness in killing Peta and avenging his comrades, Nanashi still has time for flirting. It's also implied that Nanashi is from earth, because Babbo says he has the same scent as Ginta.
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Alviss

The cold figure of MÄR, Alviss is the one who brought Ginta into MÄR-Heaven. He joined the Cross Guard in the 1st War Game and grew fond of their leader, Danna, with whom he shared the very same goal for which they put their lives at risk, to fight the Chess and protect MÄR-Heaven. This pure courage, however, got Alviss further than he could ever have expected even in his wildest dream, Phantom also chose him as one who would reside in the dreary future of MÄR-Heaven, in the form of a Zombie-tattooed undead.
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Alan

A hardened (smoking) warrior, the powerful human who participated in the previous MÄR-Heaven War against the Chess Piece, known as the 2nd man, Danna's partner in the Cross Guard. His power level is said to be equivalent to a Knight in the method of power ranking used by the Chess Pieces, and once fought to a draw with the Knight's second in command, the one ranked directly under the No.1 Knight Phantom, Halloween. However, because of a curse set by Halloween's Darkness ÄRM, Igneil, in the same fight, Alan was sealed inside the court guardian and custodian dog of princess Snow, Edward. In order to change back into Alan, Ed has to sleep three times, often forcibly knocking himself out, which is too risky and inconvenient for most situations. If Alan sleeps once, he becomes Ed again. After the visit from Phantom and his Zodiac Knights, Alan and Ed are split apart into two beings by Ginta, using Babbo's Alice transformation. Ironically, due to his time inside Edward, Alan has developed a fear of cats. His ÄRMs include:
ÄRM of Flame: a flame Nature ÄRM, this is the natural counter to Snow's ÄRM and is able to conjure fire in any form. This is what he uses to light his cigars.
Shadowman: A Nature ÄRM that can create a being out of a persons shadow, this copy has the same magical powers and skills as the person it is based on.
Training Gate: A Dimension ÄRM that Alan used to train Ginta, Snow, Jack. and Dorothy. It puts people at the user's will inside this gate, where time slows to 1/60th of its outside time and with many challenges programmed within it, the dimension serves good training ground. The drawback to using this ÄRM is that Alan cannot go inside the Gate himself and he cannot move while he uses it.
Air Hammer: A set of rings and bangles Dimension ÄRM and Alan's most frequently used weapon. It uses an attack called "Air Freeze" that creates blasts of air shaped into concussive blasts and compensates for Alan's lack of ranged attacks.
Flying Carpet: (Ed's) A Dimension ÄRM used for transportation.
Merilo: A pendant Guardian ÄRM in the form of a polite, slender girl with a cat tail and ears, used to help people the Training Gate train, and to navigate for them. She's referred to as 'the cute one'. Although she does have cat attributes, Alan doesn't fear her because she is an ÄRM
Bumolu: A Guardian ÄRM in the form of a rude, fat woman with a bear tail and ears, used to help people the Training Gate train, and to navigate for them. She's referred to as 'the ugly one.'
Saint Anger: A pair of bracelet Guardian ÄRM which summons two giant armour hands with titanic powers.
It should also be noted that he has enormous strength, even by MAR heaven standards, and is able to defeat most guardians and opponents with one punch.
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Dorothy

A beautiful princess of Caldea who is also a witch of immeasurable power, and the younger sister of Diana, Queen of Chess Pieces (the former princess of Caldia). She is the step-aunt of Snow and thus, she bears the responsibility to put a permanent rest to Diana's actions in accordance to the laws of their birthplace, the magic kingdom Caldea. She is first to appear walking up to Ginta. Since she saw the great strength of Ginta, she asked him to help her get ÄRM. When he refused, she offered up a Weapon ÄRM that was completely useless. Ginta agreed not knowing a thing about the ÄRM, so they enter the cave of where the ÄRM is sealed. Later, when they arrive at the ÄRM's location they have to face a powerful Guardian ÄRM, Brikkin. As Dorothy fights it with her Guardian ÄRM Flying Leo, Ginta gets the ÄRM who calls himself Babbo, then Flying Leo breaks, and so with Babbo he beats the Guardian Brikkin. Later they argue over Babbo to the point when Dorothy tried and failed to pick up Babbo because it was to heavy thus Ginta got Babbo. Disappointed she flew away on the Weapon ÄRM Zephiroth's Broom. Dorothy has an interest in stealing any uncommon ÄRMs she comes across (which is also her other duty on Kaldea's behalf), heaping up into a wide variety for her collection, but she seems to prefer Guardian ÄRMs and Wind-themed ÄRMs in battle. Dorothy's moods can vary from the sweet, kind-hearted girl to the pitiless, cruel fighter who could kill her enemies without any second thought. She also has a notably large crush on Ginta, leading her to smother him with attention, much to Princess Snow's chagrin.
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