Alice's Wonderland Mission, the Story's Plot

Items

Objects / Info

  • Counter Parts - are other selves
  • Drink Me potion - this "shrink" remedy (fruit strawberry tea)
  • Eat Me pastary - this "GROWTH" remedy (tea cake and cookies)
  • Key of Hearts - Alice (Avery) now owns it. This key can open all the doors in the Hallway of Doors and other doors too, but only at a given time no exceptions, unless it's important to one's past or is willing to open at that time. All the door in Wonderland are stubborn and won't open unless they want to be opened.
  • White Rabbit's Clock - Only runs on two of the four types of time in Wonderland's rule, at the beginning. It's the 1st and 3rd types of time, normal and fast time.
  • Mad Hatter's Clock - Only runs on one of the four types of time in Wonderland's rule, at the beginning. It's the 4th type of time, stopped time. White Rabbit and Mad Hatter can combind "Stopped time" with "Fast Time" to create "Slow Time".
  • Heart-shapped Light Post - are pink, red and blue.
  • Falling TeaParty Set
  • Black Darkness / the "Fading" - the Fading are creatures that are shadowy images and faded because people forgot or forget about them, plus the dreams they are having are vanishing.