Welcome to Tales Updates. This World tells when there are updates on the Tales of Series made by Bandai Namco.

Currently covering:

List of Tales Games
List of Tales Animations
List of Songs
List of Tales Events and Other Sites

ToX2 Release Day (PAL)

Tales of Xillia 2 should be released in most PAL regions by now, so go pick that up if you're able to do so.

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If you preordered, you should get the Day One Edition, which includes:

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  • Metalcase
  • CD with select tracks

And if you got the Collector's Edition, that comes with:

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  • Ludger Figurine
  • Rollo Metalcase
  • Compact with pocket watch design
  • Art book
  • CD with select tracks

Here's a launch trailer posted by the European branch of Bandai Namco.

For more information/videos/screenshots, please see the North American release post.

TalesFes 2014 Blu-Ray Release Date

The Tales of Festival 2014 Blu-Ray has been spotted on Animate's online shop and it lists a release date of November 14 alongside it.
Also of note is the fact that there are pages for both a regular edition and limited edition.
Edit: The info is on the official site now

ToW-RU Site-Natalia, Guy Videos

The Tales of the World: Reve Unitia site now has videos of Guy and Natalia up.

ToX2 Costume DLC 1 (NA)

Okay, so the first set of costume DLC is up on North American PlayStation Stores.
Each costume is $2.99 each.
This time around is the sports set.

Ludger-Basketball Uniform
Jude-Football Uniform
Milla-Tennis Uniform
Leia-Soccer Uniform
Alvin-Baseball Uniform
Elize-Gymnastics Uniform
Rowen-Archery Uniform
Gaius-Judo Uniform
Muzét-Swimming Uniform

ToX2 Release Day (North America)

It's now August 19 in North America, so that means you'll be able to get Tales of Xillia sometime today. That is, if you weren't one of those people who got it early. As with the last few games, this post has a bit of info and such on the game.


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Tales of Xillia 2
Console: PlayStation 3
Character Designer: Daigo Okumura, Kosuke Fujishima, Mutsumi Inomata
Theme Song: "Song 4 U" by Ayumi Hamasaki
Anime Cutscenes: ufotable

A year has passed since the climatic events of Tales of Xillia in which the two worlds, Rieze Maxia and Elympios, were united by the destruction of the barrier that separated them. Elympios is a modern nation with a high level of technological advancement gained through the use of spyrix, whereas Rieze Maxia is a previously isolated land which relies on spirit artes and nature. While both worlds work towards peace together, there are still numerous clashes due to cultural differences and it will be some time before true peace is achieved. Jude, Milla and the cast of the original Tales of Xillia from Rieze Maxia now strive to live their lives and fight for peace in this newly reunited world.

Tales of Xillia 2 centers around Ludger Kresnik, a young man and a skilled chef who lives in Trigleph city in Elympios with his brother Julius and their cat Rollo. He strives to follow in his brother’s footsteps and works as an agent in the prestigious Spirius Corporation, a large scale and illustrious company that develops technology for every field imaginable. One day, through a chance encounter, he meets Elle Marta, a young girl traveling alone attempting to reunite with her father at the mythic “Land of Canaan”, and ends up accompanying her. His choice to accompany her will send the two of them on a journey that will change the fate of the two worlds forever.

Character Profiles
(Apologies for all the characters not having videos/descriptions. It would seem Bandai Namco ended up never releasing all of them)

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Ludger Kresnik
Age: 20
Character Designer: Daigo Okumura

Ludger Kresnik lives with his elder brother, Julius, in an apartment in Trigleph. Calm and one hell of a cook! He yearns to follow in his brother's footsteps and become an agent of the illustrious Spirius Corporation—but fate has other plans for him. Due to a chance encounter, Ludger meets with Elle Marta and swears to protect her on her journey to a mystical place known as "The Land of Canaan", which is said to grant wishes. Throughout his journey, will the choices Ludger makes lead the world to salvation... or certain destruction?

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Elle Marta
Age: 8
Character Designer: Daigo Okumura

Elle Marta has been separated from her father during a dark and thundery night when a mysterious group of villains attacked them. Her father's parting words are for her to "meet (him) at the Land of Canaan". Despite her sassy and blunt nature; she tags along with Ludger to achieve her goals. But little does he know, this girl holds far more importance to his destiny than he could ever imagine...
During her travel to the Land of Canaan, Elle meets plenty of characters that will have a certain importance throughout her journey.

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Jude Mathis
Age: 16
Character Designer: Kosuke Fujishima

Much has changed for Jude in the past year. In a world where the schism—which previously divided the worlds of Rieze Maxia and Elympios -- has been dispelled at last, Jude toils endlessly in his research of Spyrite: an alternative energy source which could replace Spyrix and solve Elympios' energy crisis without the expense of the spirits. If he could perfect it, Spyrite could be the key to eliminating the tension between the two worlds and truly uniting their people once and for all—but there are those that would try to stop him.

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Milla
Age: 21
Character Designer: Mutsumi Inomata

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Alvin
Age: 27
Character Designer: Kosuke Fujishima

Once a spy, the confident and brash Alvin has turned over a new leaf and struggles to lead a simple, honest life as a salesman. With his friend Yurgen, they forge a partnership in a business enterprise together... but as Alvin soon learns, there's nothing easy about living an honest life. Will he remain true to the straight and narrow path he has chosen? Or will his shady past inevitably catch up with him?

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Leia Rolando
Age: 16
Character Designer: Mutsumi Inomata

Leia has always been energetic and inquisitive, and this nature of hers has led her to become a reporter for a local newspaper in Elympios, as she aims to promote cultural understanding between the two nations through the articles she writes. Her editor isn't so easily impressed, however, and she works hard endlessly in pursuit of a story that'll warm him up to her writing. For better or for worse though, she may get the scoop of a lifetime sooner than she thinks.

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Elize Lutus
Age: 13
Character Designer: Kosuke Fujishima

Once painfully shy, Elize has warmed up considerably after the events of the first game and is more willing to trust others. However, she still looks for her own place in society, and yearns for companionship and acceptance from her peers. She eventually finds it in the form of her pen pal, Luna, but there may be more to her newfound friend than meets the eye.

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Rowen Ilbert
Age: 63
Character Designer: Mutsumi Inomata

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Gaius
Age: 33
Character Designer: Mutsumi Inomata

Muzét
Age: 21
Character Designer: Kosuke Fujishima

Battle System
Tales of Xillia 2 uses a battle system called the Cross Dual Raid Linear Motion Battle System (XDR-LMBS) in which you take control of your characters in real time. Normal attacks are used by pressing the X button while Artes are used by pressing the O button, either by itself or tilting the left stick up, down, or left/right. You can also set up Arte shortcuts to the right stick. With the proper items, you'll be able to set up more Artes and Arte shortcuts that will be accessible by pressing L1 at the same time as the O button or tilting the right stick. As with the first game, you can link characters together to gain access to more powerful Linked Artes.

As a reminder, targets are changed with R1 and free run is activated by pressing L2 while running. This game added the ability to sidestep by pressing L1+Left stick up/down+X. It also has an upgraded enemy weakness system compared to the first game.

The ability to bring in out of party characters during battle was removed, but you can still switch between active party members using L1+D-Pad

Battles can be played multiplayer, but as a bit of a warning, linking with a character automatically makes the other character controlled by AI. If you insist on playing with multiple people, I would suggest either not linking (losing access to Linked Artes and Overlimit) or linking to a character already set to Auto.

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Linking
As in the previous game, you can link up with other characters. Doing this only requires pressing a direction on the D-Pad. The display at the bottom has the characters arranged by which direction to press, so it shouldn't be too confusing. To break out of a link, press up on the D-Pad.

Linking gives you access to Linked Artes--team attacks that are more powerful than your regular ones. In order to use these, the gauge on the left side of the screen must have a section filled (an indicator at the top of it will be blinking once it is). Once filled, use an Arte and then press R2 when the icon appears.
Unlike the first game, though, you not only have the unique Linked Artes that only activate with certain Artes, but there are also common Linked Artes that activate no matter which Arte you use.

If all five levels of the gauge are filled and you use a Linked Arte, you'll enter Overlimit. In Overlimit, you can chain together Linked Artes by continuing to press the buttons for Artes that can be used for such, or once you get the Special skill, you can use a Mystic Arte by holding X during a Link Arte. If you hold down L1+X, the character you're linked to will use one instead.
Eventually you can get another skill to use a linked Mystic Arte between Ludger and another character by holding R2 instead.

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Chromatus
Ludger will gain the ability to use his Chromatus transformation at a point in the story. In order to do so, let the gauge on the right fill up and press L3+R3 (left and right stick). With this mode activated, Ludger won't take damage, however, the gauge will drop with every hit you take on top of ticking down over time. At first you'll only be able to use Level 1, but eventually it'll grow more powerful. And yes, Ludger does have an Arte set as well as Mystic Artes unique to this form.

Unique Battle Abilities
Just as in the first game, in battle each of your party members have unique abilities. One type is used on that character's own, while the other is a support technique that only works when linked to another character.

Assault Counter and Technical Points
The XDR-LMBS uses both Technical Points (TP) and Assualt Counter (AC) for attacks. Basically each Arte has a specific TP count that is taken away when you use it. Both normal attacks and Artes will take away 1 AC with each use. AC is regenerated automatically while TP can be restored with items.

Allium Orb
Due to events from the ending of the last game rendering them useless, Lilium Orbs has been replaced with the Allium Orb. You'll equip your party members with Extractors of different elements which will absorb E.Cores at the end of battle. Absorbing different amounts of cores of varying elements will allow you to gain skills and Artes.
You can also find E.Cores around the field.
Stat increases are now determined by levels.

Skills
Over the course of the game, you'll gain skills. Go to the skill menu and equip whichever skills you wish. However, equipping skills takes up Skill Points (SP), so it's not like you can just equip them all at once. You'll get SP through the Allium Orb.

Shops
Shops have gone back to the way they used to be, so they have different items in different towns and materials can be used to synthesize new equipment.

Titles
Titles in this game work exactly like the first Xillia. Rather than being equipped to the party members, they're more like ingame achievements that award Grade as you earn them. This will also be your method of earning Trophies. There's a section of the menu that outlines what to do to in order get them and how much Grade each is worth.

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Choices
During skits and cutscenes, you'll have to make choices. When a choice comes up, press L1 or R1 to pick the one you want. Choices during scenes can change how the scene plays out a bit or change which order you see certain events.
The game has more than one ending, three of which are determined by certain choices late in the game. Don't worry, you'll know it when you see it.

Debt, Quests, and Cats
Oh my.
Fairly early in the game, Ludger will end up with a hefty 20,000,000 Gald debt. To pay this off, you'll have to do various quests. Quests can be things such as finding a certain item or defeating certain monsters.
You'll also have the option of fighting Giganto Monsters, which are enemies that are stronger than the normal ones in a given area.

As you pay off your debt, you'll unlock more areas as well as items and costumes.

Also early in the game, a woman living in the same building as Ludger will ask you to find her cats. The cats will be lying around different areas so listen for their meows. Once you find some, you can send them out to different areas to find rare items or occasionally...more cats.

Character Episodes
Between Chapters of the main story, you'll see markers on the location list. If you go to these places and talk to the party member with the exclamation point above his/her head, then you have the option of beginning a Character Episode. These cover more of a given character's development and get you rewards such as costumes in return.

Affection Levels
During certain scenes and skits, choices will sometimes give affection points to certain characters. Linking to characters can also raise affection. You can check how high these levels are by pressing □ on Ludger's status screen. The higher affection levels are, victory quotes will change a bit and can eventually get you some pretty nice rewards.

Skits
Throughout the game, skit prompts will appear at the bottom left of the screen. Press the Select button in order to watch it.
You can rewatch skits in the menu.
Also in this game are short skits that will play automatically in the corner of the screen in which characters make short comments on various things as well as battle skits that are basically party banter with cut-ins that appear in the top left corner of the battle screen, while enemy cut-ins appear on the right.

Field Map
Just like the first Xillia, there is no traditional World Map. Instead there are larger areas between towns you have to traverse through. There is a quick travel option available from the beginning though, so you can press R3 to pick an area you've previously visited from a list and automatically go there, unless restricted by the story.
A map of the general area is at the top left of the screen and you can bring up a larger map by pressing □. You can rotate the camera with the right stick.

Once you reach a certain point, you'll obtain the Winged Boots which will allow you to dash around by pressing R2 while running.

Quick Save
Like the first game, Tales of Xillia 2 has quick save, so you can save when you're not near a save point. This creates a separate file that is loaded from the quick load option on the title screen.

Costumes and Attachments
As you go through the game, you'll find attachments you can equip to your characters. You can equip these in the equipment menu (press down enough times to get to the proper section). Up to three attachments can be equipped at a time. You can access a menu to edit the attachment's color, position, and size by pressing Start on the attachment you want to edit.
Costumes are separated by clothing and hair style, so if you have a costume that you want to wear but want the hair style from a different one, just mix and match.
You can create up to five sets of attachment and costume settings by pressing Select and then picking one of the numbered slots.

Save Bonuses
Tales of Xillia 2 has a few attachments you can get by having files from other Tales games.

Collector's Edition

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There was also a Collector's Edition of the game available, which includes:

  • Ludger figure
  • Rollo plush charm
  • Compact styled like pocket watch
  • Steelbook case
  • Special CD
  • Art book
  • Theme and Costume DLC (Emil for Ludger, Yuri for Jude, and Asbel for Milla)

Screenshots

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